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Latest Activity: Feb 24
Started by AgeOfAtheists14 Dec 18, 2013.
Started by Steph S.. Last reply by Aaron S. (USA) Nov 3, 2013.
Started by Rachel Riley. Last reply by Matt Skaggs Jun 12, 2013.
I've been playing SWTOR for more than 3 months now (beta incl). I absolutely love it. You cannot find an MMORPG with a better story. The combat is very similar to WoW, the PvP is fun but Huttball can get a little irritating. The crafting system is better than most MMO's due to it's ease and rewards with little investment. If you enjoyed KOTOR and/or Mass Effect you'll really enjoy this. It had the largest amount of subscriptions in one day out of any MMO ever so you know there will always be people on; millions of subscribers already. But, Scott, if you really want to refrain from paying $15 for your membership then I'd recommend pre-ordering Mass Effect 3 today. There is a promo code - EMCYTZT1034 - if you order from Newegg that knocks $12 off.
Dark Souls does sort of remind me of older/tougher games, in the sense that it doesn't give you any real direction of where you're supposed to go or what might even be possible to fight. It's incredibly challenging, borderline annoying. The hints and warnings from other players help a little bit but for the most part it's just challenge after challenge trying to figure out the best way to get to the next checkpoint without dying.
Demon/Dark Souls is hard in a "if you make any mistake in combat you die" kind of way. Also, the other level of pure frustration comes from the fact that if you die, you start the entire level over. So it's really an artificial difficulty that doesn't really take any creativity to create. Make combat unforgiving, make no checkpoints within levels, done.
Depends..is it mentally challenging or more fighting? I get annoyed and bored quick if I start dying every 5 minutes.
Games are getting easier, at least on average.
But you also have to remember that for the last 15 years or so, we have steadily been getting all our walkthroughs/guides/cheats straight off the internet. Instead of searching forever for them in magazines, or hearing about them from friends, we now have them at a click of the mouse. Which makes beating them much faster, and easier.
And now with MMOs like WoW, we have pretty much all we need directly in the game.
Daniel, I totally agree about games lacking difficulty today. I miss the old days of having to figure things out. I still occasionally play MUDs. If you ever played the original Zork, you would like a MUD.
SW:TOR is pretty much a direct copy of WOW with voiced mission dialog and a rail shooter space ship game. It's ok, I did a heroic 4 man with 1 friend and our companions. It was a challenge because we had no dedicated healer but it was fun.
I'm going to sound pretty old here, but are games just too easy now? I don't think I"m getting better, it just seems like stuff is getting more "dumbed" down.
You know how long it took to figure out Metroid or Legend of Zelda games for the first time? Now, I just follow the quest helper and a big arrow to some *shiny* clickable object or kill 10 things over and over again.
i play "a mystical land" i have 3 toons there all named carl. carl or carl somethng. its free but you kinda have to spend nmoney if you want to build yer toon. point click kill, or be killed. death is easy.
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